Not even during the second, third, or fourth game do you truly understand the basics of Rising Storm. There are a lot of controls to memorize and they don’t always transition over into actual game sessions at first. In the commander segment, for example, you are tutored in the very specific and painstaking art of driving a tank and controlling squad movement. It introduces you to the weapons and lets you practice with them by shooting at targets, making sure you get how they work and what their capabilities are. There is a basic tutorial level that walks you through the various roles you could play. As a World War II simulation, Rising Storm feels terrifyingly authentic.Īs a first person shooter this could work either for or against the player. Rather it immerses you in a real battle with what I can only assume are accurate weapons that you must utilize in specific tactical attacks that could mean the difference between life and death. It doesn’t bombard you with facts and dates (although they are there if you pay attention). There’s the Battle at Iwo Jima and the Battle of Saipan, just to name a few. The game attempts to recreate the Pacific campaign during 19 in battles between the Americans and the Japanese. If there ever was a game for military enthusiasts, this would be it.Įven without the prior knowledge, Rising Storm is an interesting history lesson. As in a real war, each person has specific skills, weapons and roles they must play in a variety of games and maps based on real-world battles. There are multiple player options on each side-32 to be exact-including snipers, rifle specialists, commanders and squad leaders. Each has its own weapons and abilities, although the basics and roles are relatively the same. Players choose between the Allies and the Axis, and even though Tripwire is based in Georgia (literally right down the street from Paste’s games editor, no less), neither side is drastically superior. Like Red Orchestra 2, Rising Storm takes place during World War II, although this time the action’s over in the Pacific. There are games that include optional realism modes for more daring and challenged players. Rising Storm-the multiplayer-only standalone expansion for 2011’s Red Orchestra 2: Heroes of Stalingrad-aims to create the most authentic military shooter out there, complete with dusty environments, interactive combat squads, and incredibly low defense for players. There are games that strive for realism, and then there are games that are just born with it.
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December 2022
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